you must love the Leader! The leader piece may move in any direction but only one space at a time. Leader: This is the objective of the enemy - to kill your beloved leader! Leader, leader, leader. Trapping squares near power cells are usually not necessary, although plenty of action usually occurs there. Champions sometimes make the mistake of moving to the edges to surprise your leader and trapping squares near your leader (or at least five spaces away) is a novel way to deal with shifters. The best places for a trap are usually near a power cell, your leader, or along the corners of the board.
However, enemy leaders can disarm such a trap and it will be treated normally there after. When a non-leader enemy piece moves onto that square, the piece dies immediately (the resulting animations are quite hilarious). Once all your forces are chosen and the fighters assigned, you begin battle to take the enemy leader.Īs for your trapped square, you may only place it on your half of the board.
Additionally, each side may place a 'trapped square' that instantly kills any piece of Champion rank or below.
While each fighter's skills are not affected by chess mode, their lifebars (or rather lack of a lifebar) will make or break your force. For starters, each side must choose their fighters for each 'rank' in their force.